Play as a member of Team Rocket!
In Pokémon FireRed: Rocket Edition, you will cheat, lie and steal your way to the top as you engage with the thriving gang scene of the Kanto region. Featuring a story that takes place at the same time as the original FireRed, Rocket Edition will play with your expectations and allow you to experience the classic story from a whole new perspective. Along your journey, you will unravel secret conspiracies, explore a side of Kanto you’ve never seen before, engage with familiar characters in unfamiliar situations – and, most importantly: steal their Pokémon! recovering lurker
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Seen 4 Days Ago
Story brief
One fateful morning in Pallet Town, a newborn hero takes his first steps along his journey to becoming a Pokémon Master. With a love for Pokémon battle, and a burning desire to be the very best, he takes on the region’s Gym Leaders, and eventually conquers the Pokémon League. A well-trodden tale if there ever was one… but it is far from the whole story.
Behind Red’s seemingly simplistic Pokémon adventures lies a darker, more sinister plot – one that its original hero never hears of, but which holds significance for both him and the fate of the Kanto region. Sociopathic scientists, revenge-hungry nurses and corrupt Gym Leaders are just a few of the characters who show their true colors once Red turns his back, and the very people who appeared most friendly and considerate through his naïve eyes may in fact be secretly harboring the most malicious of intentions. What is the connection between Lance, Giovanni and Professor Oak? What exactly happened during the Great Pokémon War? How was the mysterious Mewtwo created? Not to mention: what is the fate of the hundreds of Trainers Red so ruthlessly defeat? The answers lie in the story behind the story, and it begins deep in Kanto’s criminal underworld…
Screenshots
Downloads
(Note that registered Pokécommunity members may also download the newest playable version from the attachment at the bottom of this post.)
Please note that Rocket Edition is a hack of Pokémon FireRed Version v1.0 – trying to apply the patch to any other version of the game (including FireRed v1.1) will not work.
Never played a Pokémon ROM hack before? Check out this thread for instructions on how to play. (I recommend that you use Lunar IPS to patch your ROM file.) I’ve gone out of my way to create a seamless, bug-free playing experience, but if you do find any bugs at all while playing, please post them in this thread or notify me by PM and I will sort them out ASAP.
Official Rocket Edition poster by strange_kid:
You may also use either of these banners if you want to support the game:
Other fan art contributions are heartily welcomed as well! If you’d like to display your banner / fan art in this main post, you may post it in this thread or send it to me by PM.
Join us on Discord! https://discord.gg/NKeWdRP You may catch me there for mini-updates on the game's progress or just discuss with fellow players.
I consider Rocket Edition an open project, and if you feel you have something valuable to contribute to its development, feel free to send me a PM and I’ll see what I can do. Feedback of any kind for the game is also greatly appreciated. A splendid time is guaranteed for all.
Please remember to follow the manual of style and code of conduct at all times.
Check BNN and Bulbanews for up-to-date Pokémon news and discuss it on the forums or in the Bulbagarden Discord server.
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Pokémon FireRed Version (Japanese: ポケットモンスターファイアレッドPocket Monsters Firered[4]) and Pokémon LeafGreen Version (Japanese: ポケットモンスターリーフグリーンPocket Monsters Leafgreen[4]) are a pair of core seriesGeneration III games that are set in the Kantoregion. They were released in Japan on January 29, 2004, in North America on September 9, 2004, in Australia on September 23, 2004 and in Europe on October 1, 2004.
As the first remakes in the Pokémon franchise, the games revisit the original pair of Pokémon games, Pokémon Red and Green Versions. The remakes feature the characters, plot elements, and challenges from the originals, along with several updates introduced in Generation III.
The Game Boy Advance Wireless Adapter was initially included with the games when they were first released, eliminating the need for Game Link Cables when trading between the two games (and later Pokémon Emerald Version). In later copies, it was sold separately.
FireRed and LeafGreen went on to become the second best-selling games on the Game Boy Advance, only behind Pokémon Ruby and Sapphire Versions. They also received Nintendo's Player's Choice awards.
FireRed and LeafGreen are the first of two remakes to take place in the region of Kanto, and were followed by Generation VII games Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! in 2018.
Plot
The plot follows the same storyline as Generation I, with the player beginning in Pallet Town. After meeting Professor Oak while trying to leave for Route 1, both the player and their rival are asked by Oak to choose a starter Pokémon, Bulbasaur, Charmander, or Squirtle, from the desk near him. Oak allows the player to choose first and the rival quickly gets jealous, chooses the starter whose type is supereffective against the player's starter, then challenges the player to a battle. During this Pokémon battle Professor Oak commentates.
After the battle, Oak allows the two new Trainers to leave for their journey across Kanto. Stopping in Viridian City's Poké Mart, the player will find that a package has come in for the professor, and the clerk asks that it be delivered to him. After this has been completed the professor gives one Pokédex to the player and one to the rival, and sends them on their way. Viridian City has a Gym; however, it is locked.
From here, the player has their first encounter with other Trainers, on Route 2 and in Viridian Forest, and their first encounter with a Gym Leader: Brock the Rock-type Gym Leader of Pewter City. After his defeat, journeying along Route 3 and through Mt. Moon brings the player face to face with the regional villainous team, Team Rocket, who are attempting to extract rare Fossils from the cave. Their defeat allows the player to continue through the cave, obtain the Dome Fossil or Helix Fossil which can be regenerated into Kabuto and Omanyte, and continue onto Route 4, which leads directly into Cerulean City, where another Gym is. This one, however, is run by Misty, and specializes in Water-type Pokémon. To the north, as well, there are two routes leading up to Bill's cottage. On the way, the player is confronted with a trainer who tries to persuade them to join Team Rocket. When the player reaches Bill's cottage and frees him of his transformation into a Clefairy, he will give the player a ticket for the S.S. Anne, a luxury ship moored in Vermilion Harbor and filled with Trainers. Taking a shortcut through a house burglarized by Team Rocket, the player finally arrives at Route 5.
After traveling down Routes 5 and 6, using the Underground Path to bypass Saffron City, the player finally arrives in Vermilion. This city is home to another Pokémon Gym; however, the way to it is blocked by a small tree. The only thing to do is to show the ticket to the Sailor guarding the harbor, allowing entry into the S.S. Anne. It is here, after assisting the captain with his seasickness, that the player will obtain the first of the seven Hidden Machines available in the game, containing Cut. With this, and the Cascade Badge, the tree blocking the way to Vermilion Gym can be easily cut through, and Lt. Surge, a Gym Leader specializing in Electric-types, can be challenged. From here, Route 11 beckons, as does Diglett's Cave, through which is the only way to get back to Route 2, and a second HM, containing Flash held by one of Professor Oak's aides on Route 2. The player takes a brief detour to Pewter City's museum's back entrance which was previously blocked due to a Cut-able tree, which can now easily be bypassed. The player obtains the Old Amber in the museum. Heading back to Diglett's Cave, and to Vermilion, the player must go to Cerulean and to the east, onto Route 9 and towards the Rock Tunnel.
Rock Tunnel, a still undeveloped natural tunnel between the sections of Route 10, is pitch black inside; for this reason, Flash is recommended, but not required, for navigation of it. Finally reaching Lavender Town, the only town in Kanto without a Pokémon Gym besides Pallet, there is not much to do; the local Pokémon Tower is haunted. From here, Route 8 leads to Saffron City, but it again must be bypassed by way of another Underground Path, which has its other entrance on Route 7, on the west side of Saffron. Celadon City, the home of the fourth Gym which specializes in Grass-type Pokémon, is just a short walk further. Like the Vermilion Gym, the Celadon Gym also has a small tree blocking the way to its entrance, and an old man outside.
The Rocket Game Corner in Celadon is not what it appears to be. In fact, the Game Corner itself is merely the above-ground portion of a sprawling underground complex: the Rocket Hideout. The Team Rocket boss, Giovanni, appears for the first time here, and after his defeat, flees, leaving behind a Silph Scope. A Silph Scope is required to fully navigate the Pokémon Tower inside of Lavender Town that the player encountered earlier.
After this, the Pokémon Tower can be navigated, and the ghosts haunting it are revealed to be Gastly and Haunter. In front of the stairs to the final floor, blocking the way, is also a final spirit, that of a deceased Marowak that was killed by Team Rocket when they captured her child. Making it all the way to the top reveals Mr. Fuji held hostage by Team Rocket grunts, who will leave when they are defeated. Fuji gives away the Poké Flute, and with that, the Snorlax blocking Route 11 and Route 16 can finally be moved away. Another HM, containing Fly, can be obtained easily by cutting away a tree blocking the northern section of Route 16.
Now the player is presented with a choice of how to get to Fuchsia City. Traveling down either way the Snorlax are blocking, a faster way via Routes 16, 17, and 18 on Cycling Road, or down the Silence Bridge of Routes 12, 13, 14, and 15, inevitably brings one to the southernmost city in continental Kanto, Fuchsia City, home of Koga of the Poisonous Fuchsia Gym and the Kanto Safari Zone. The Safari Zone is currently running a contest: the person to reach a specific rest house first will win yet another HM, containing Surf. Finding the Safari Zone Warden's Gold Teeth also will have him reward the player with the final of Kanto's HMs, containing Strength.
The player then goes back to either Celadon City or Lavender Town, encountering the other Snorlax on the way back. After stopping off at the Celadon Mansion and getting some Tea, Saffron City can finally be entered. However, Team Rocket is guarding almost every door in the city, including that of the local Pokémon Gym! One of the open buildings, however, is the unofficial Fighting-type Pokémon Gym. After the player defeats the Fighting Dojo, he/she is entitled to either a Hitmonchan or a Hitmonlee. The city's centerpiece building, Silph Co.'s headquarters, has also been infiltrated by the organization, and at the top, waiting in the boardroom, is the Team Rocket Boss, Giovanni, appearing for a second time, demanding that the president give him the Master Ball that the company had developed. After his defeat, he flees.
After Team Rocket clears out of Saffron City, all buildings previously blocked are now open, as well as the Gym. The Gym Leader, Sabrina, specializes in Psychic-types. The floor, as well, is covered in warp tiles that make it difficult to navigate. After Sabrina's defeat, the player makes his/her way back to Fuchsia City again and heads out to obtain the rest of the Badges.
With six Badges in hand, and five HMs in the TM Case, finally the player can adventure onto the open sea of Routes 19 and 20. A short way across them, of course, is a minor obstacle: the Seafoam Islands. After they have been navigated through, the player can continue on Route 20 to Cinnabar Island, home of Blaine's Fire-type Gym. There are also several more facilities on the island, including one that actually revives Pokémon Fossils. After Blaine's defeat, Bill shows up again, because he needs help in a small region south of Kanto, the Sevii Islands. If the player accepts, the Seagallop Ferry will travel to One Island, where a friend of Bill's, Celio, is attempting to connect the islands' PC system to that of Kanto. During this, there is also a crisis in Two Island, where the daughter of the owner of the Joyful Game Corner has gone missing, and in Three Island where a group of invading Bikers are causing trouble. After defeating them and finding the lost girl, Lostelle, who is in Berry Forest, Bill and the player will return to Kanto, where the final Gym, that of Viridian City, lies.
Finally unlocked, the Gym, whose leader specializes in Ground-types, is revealed to be none other than the boss of Team Rocket himself, Giovanni! After his defeat, he vows to disband Team Rocket and disappears. Now with eight Badges, all that lies ahead is the Pokémon League at Indigo Plateau, conveniently at the end of Route 23.
The Elite Four await challengers, those who have proven themselves worthy by getting all eight Badges and making it through Victory Road will face them, in order. Lorelei, who trainsIce-type Pokémon is first, followed by Bruno, whose specialty is Fighting, Agatha, whose specialty is Ghost, and finally Lance, who specializes in Dragon-types. After defeating these four, the reigning Pokémon Champion challenges the player to a final battle, and the Champion is none other than the player's own rival! After his defeat, Oak arrives and tells the player that they won because they care better for their Pokémon, and the player's current party are added to the Hall of Fame.
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Post-game
After the credits roll, the player is back in Pallet Town. Professor Oak will have the player come to his lab to check on the Pokédex. If the player has obtained at least 60 Pokémon he will then upgrade it to the National Pokédex and ask the player to go back to the Sevii Islands to encounter Pokémon that Professor Oak has never before seen.
There is some more work that Celio needs to do on his network machine, as he wishes to link to yet another region. The signal, however, is not strong enough, and he needs the Ruby and the Sapphire, two items found in the Sevii Islands, to strengthen it. The Ruby is found deep in a cave in Mt. Ember, which Team Rocket grunts have been seen fooling around with. The Sapphire lies at the deepest part of the Dotted Hole in Ruin Valley. The Ruby can be given to Celio without a hitch; however, the Sapphire, when found, is stolen by a Scientist named Gideon, who takes it back to Team Rocket's warehouse in the Five Isle Meadow. By infiltrating the warehouse and defeating the remaining Rocket Admins, they realize that Giovanni has disbanded Team Rocket. They do, however, vow to return one day, and bring Team Rocket back to its former glory. Gideon reluctantly gives back the Sapphire, and after this, trades are possible with the Hoenn-based Pokémon Ruby, Sapphire, and Emerald. The Elite Four can once again be challenged, and their Pokémon are 12 levels higher, with some of them possessing new Pokémon. In addition, Cerulean Cave is now open, and the powerful Mewtwo can be found there. Entei, Suicune, or Raikou will also begin roaming the Kanto region, depending on whether the player chose Bulbasaur, Charmander, or Squirtle, respectively, as their starter Pokémon.
Blurb
Set off on a grand adventure to fulfill your dreams of becoming a Pokémon Master! Explore the Kanto region and discover wild Pokémon around every corner. Build your Pokémon collection and train and battle your way to success—earn your badges as you develop winning strategies to use against experienced Gym Leaders in every town. Explore every inch to uncover amazing secrets that will help you in your quest to be the very best trainer ever!
![]() Changes from Pokémon Red and GreenGameplay
The battle screen
Pokémon
Game-exclusive Pokémon
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of Generation III which has that Pokémon available. In addition, Mew, several Generation II Pokémon and all Generation III Pokémon (except Azurill, Wynaut, and Deoxys) must be traded from a Hoenn-based game.
Graphics
Japanese version font difference
Top: male NPC, bottom: female NPC Note the common word ポケモン (Pokémon)
Music
Connectivity
FireRed and LeafGreen were created as a result of the first Generation III games, Pokémon Ruby and Sapphire, lacking backward compatibility with Generations I and II. Trading between these games and the third Hoenn-based game, Pokémon Emerald, is possible through the traditional Game Link Cable. Trading with other copies of FireRed or LeafGreen as well as with Emerald may also be done through the GBA Wireless Adapter, though Ruby and Sapphire are not compatible with it. Using a GameCube-GBA cable, players may also trade party Pokémon with Pokémon Colosseum and Pokémon XD, but only after the player has obtained the Ruby and Sapphire and given them to Celio.
While FireRed and LeafGreen cannot trade directly with the Generation IV games Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver, a player's Pokémon may be permanently transferred via Pal Park, and some Generation I Pokémon can be found using dual-slot mode.
Reception
The games were praised by critics for maintaining the same storyline as the original versions, and also for incorporating new events. Criticism was received, however, for the lack of graphical improvement from Ruby and Sapphire.[5] Generally, the games scored highly.[6][7]Nintendo Power magazine gave them 4.5/5,[8] while IGN rated the games an 'Amazing' 9.0/10.[5]Eurogamer, though, criticized the lack of 'evolution' from the series, giving the remakes a 7/10.[9] Gaming magazine Famitsu gave the games a score of 33 out of 40. Pokémon FireRed and LeafGreen hold a rating of 81.92%[10] and 80.78%,[11] respectively, on GameRankings.
Sales
FireRed and LeafGreen received strong sales, although weaker than Ruby and Sapphire. Over one million copies were sold in Japan over the first four days of release.[12] In the fiscal year of their release, they sold more than 2 million units.[13] As of March 31, 2013, Pokémon FireRed and LeafGreen have sold 12 million copies worldwide.[14]
Japanese sales
Pokémon FireRed and LeafGreen sold 1,013,119 units on their first week on the Japanese market, being 517,874 from Pokémon FireRed and 495,245 from Pokémon LeafGreen, with a sell-through of 96.01% and 92.40% respectively. By January 2, 2011, the end of their 362nd week, they had sold 2,909,961 copies, being 1,619,109 from Pokémon FireRed and 1,290,852 from Pokémon LeafGreen.
Staff
Music
The soundtrack contains all of the background music from the games, composed by Junichi Masuda, Gō Ichinose, and Morikazu Aoki. Much of the music is remixed from Game Boy: Entire Pokémon Sounds Collection CD, the soundtrack for Pokémon Red and Green and Pokémon Red and Blue.
Version historyJapan
International
Development
Pokémon FireRed and LeafGreen were announced in September 2003[15] as Game Boy Advance remakes of Pokémon Red and Green that are compatible with Pokémon Ruby and Sapphire as well as the then-unreleased Pokémon Colosseum for the GameCube. Game Freak's Junichi Masuda stated that these games were developed around the idea of simplicity.[16][17]
The introduction of the Game Boy Advance Wireless Adapter was touted as one of the new features in FireRed and LeafGreen, the first titles to support and include it as part of the core experience. Former Nintendo president Satoru Iwata praised the Wireless Adapter for its enhancements to multiplayer functionality, including in the Pokémon games.[18]
Tsunekazu Ishihara, CEO of The Pokémon Company, when questioned about the reason behind the remakes of Red and Green in an interview with IGN at E3 2004, declared that they did not see FireRed and LeafGreen as remakes but rather as new games sporting wireless functionality.[19]
We don't feel that this a remake at all. We feel that this is a new game, with wireless technology. The reason why they are Red and Green is that they were the most popular games in the Pokemon series, and we wanted to introduce the concept again for the GBA. And it's been eight years since Red and Blue, so our target audience changes in that time, and the new audience will see Pikachu or Charizard as new characters.
When asked about Satoshi Tajiri's current involvement in Pokémon, Ishihara stated that he oversaw the whole development process of FireRed and LeafGreen, including the text.[19]
It's really Mr. Tajiri's creation, and this is a new version of his creation. So he supervised the whole process and the new text. He oversaw all the new features added to his creation.
According to Junichi Masuda, LeafGreen was not retitled to match Blue internationally for the following reasons:[16][17]
GalleryLogos
Title screens
Trivia
The infamous truck
Typographical errors
The Teachy TV error, showing 'Pocket' as 'Pokcet'
Pokemon Fire Red Team Builder Download
In other languages
See alsoReferences
Retrieved from 'https://bulbapedia.bulbagarden.net/w/index.php?title=Pokémon_FireRed_and_LeafGreen_Versions&oldid=2980648'
There is no 'best' team*, but i would use Arcanine,MR. Mime,Fearow,Bulbasaur,I don't know the pokemons name sure is it aPersian? But anyway its meowth last form or evolution. And the lastPokemon is Lapras!
*you should always choose the Pokemon that fits on your battlingstyle.
And you should choose always types grass,fire and water.
I choose always types psychic,fire,flying,grass,normal andwater.
I hope that my answer helped you!
and sorry if i wrote something wrong. If i have been i hope thatyou understand.
What are opinions on the best Pokemon on FireRed?
the best Pokemon in fire red is lugia Answer the best Pokemon in fire red is lugia
What is the best Pokemon team in fire red version?What is the best Pokemon team in Pokemon fire red?
i would say- Charizard, Snorlax, Dragonite, Rhydon, Gengar and Mewtwo
What is the best Pokemon fire red leaf green team?
If you have all of the starters evolved and then lengendedries on your team, your team could be awesome! I have the same team, except my Pokemon are up to 100.
What is the best Pokemon on Pokemon fire red?What is the best bug Pokemon in Pokemon fire red?What is the best fire type Pokemon in LeafGreen?
arcanine is the best fire type in leaf green and fire red
Where is Ponyta in red rescue team?Where is team rockets boss Pokemon FireRed?What is the best team in Pokemon fire red?
Charizard Lapras Vileplump Dragonite Aerodatylc Kadabra(Reccomend Alakazam) I'm A PRO in pkm
Hoe to get to mewtwo?
to get mewtwo in red rescue team or Pokemon leaf green or fire red?
What is the perfect team for FireRed omega?How can you join team rocket on Pokemon fire red?Who is the eighth gym leader in Pokemon fire red?What is the best starter Pokemon to start with in Pokemon fire red?What is the best name for the team in red rescue team?
My team name is simple 'Team Pokemon' because I plan to recruit all the Pokemon I can.
Fire red -What is the best Pokemon for Pokemon leuge?Is this a good Pokemon team Pokemon LeafGreen or fire red?
very good team lv up that dratini because it becomes much stronger
What is the best team to defet red in Pokemon soul silver?
fire, water, grass, ground, they can be two others i forgot but u need lots of revives :)
Who is Giovanni in Pokemon?
Giovanni is the leader of team rocket in the red, blue, yellow, leaf green and fire red
Where is Team Rocket's hideout in Pokemon fire red?How do you get the sapphire on Pokemon fire red and LeafGreen?
you get in the team rocket hideout on one of the islands
Can you trade Pokemon mystery dungeon red rescue team to Pokemon diamond or pearl like you can with the other GBAs?
You can't bring Pokemon from Pokemon red rescue team I've tried :( These are the games that you can: fire red, leaf green, sapphire, ruby, and emerald that's it. ( : Crystal report for visual studio 2017 .net core.
What does the red chain do in Pokemon fire red?
Why would it do somthing in fire red? the red chain is from the ds game Pokemon fire red is a gba
What do you after beating team rocket on island 5 on Pokemon fire red?Where is the team rocket building in the game of pokemon. the fire red version?How do you get through team rockets headquarters under casino in Pokemon fire red?How do you evolve vulpix on Pokemon mystery dungeon red rescue team?How do you get inside Sabrina's gym on Pokemon fire red?Where is the best place to trai dragonair in Pokemon fire red?What is the best team to have in Pokemon red?
There is no defined 'best team' in any Pokemon team. What your idea of a best team, may be different than someone else's idea. Use the Pokemon you like, and train them to high levels. You can use any Pokemon you want, as long as you teach them the right moves, you can't lose.
What is the best type of Pokemon in Red Rescue Team?On Pokemon fire red?
Pokemon Fire Red only has the three legendary birds
What is the best team to beat red in Pokemon soulsilver?What are the best Pokemon to go up against the Pokemon league in fire red?Where do you get the master ball in Pokemon Fire Red?
The president of silph co gives it to you after beating team rocket.
How do you fight team rocket on island 1 in Fire red?How do you get a Rotom in Pokemon FireRed?
You cnnot catch it in Pokemon fire red ,but you can catch it in Pokemon Diamond and Pearl.If you want it to be in your fire red,you will have to migrate it from your Diamond/pearl to your fire red.
Which is the best starter Pokemon in Pokemon fire red?
well both squrtle and charmander are good so pick one of them <(^_^)>
How do you get Groudon in Pokemon Red rescue team?I need a pokemon FireRed team with Charizard with no legendaries?
If you need a Pokeman Fire red team with Charizad with no legendaries, then you will have to start at Charmander. ≈ I am the one who made the question, I mean suggestions for my pokemon team with Charizard and no legendarlies.
What do you do when you beat the Pokemon league on Pokemon Red?
well the only thing left to do is complete the pokedex however on fire red there are 7 islands to explore and team rocket to put a stop to
Where do you get Slowpoke in Pokemon Fire red?
You can't catch it on Pokemon Fire Red. You have to trade it from Leaf Green.
What is the best Pokemon in red rescue team?What can you do after i complete the whole game on Pokemon Blue rescue team?How do you get the password of the team rocket warhouse on Pokemon fire red?How do you beat team rocket's ware house in Pokemon fire red?
just mess around with it alot and you will get there trust me
Where is TM ice beam in Pokemon fire red?
That is available in Team Rocket Game Corner in celadon city
How do you reveal the ghosts in Pokemon tower fire red?
Use the Silph Scope. You get this by defeating Team Rocket, when they steal it.
How do you get blastoise in Pokemon platinum?
Omg ok this is how you get blastoise for platinum first you ust migrate from fire red...... You could buy fire red in best buy or ebay...
c3gillSmash Ace
How to properly build a team. A guide for intermediate players on how to build a successful team Intro: This is a guide written for the specific purpose of helping intermediate players build teams that will play effectively in the current metagame. As such, this guide will list typical roles of pokemon in a team, what a team should be and do, and how to build said team. This guide is written for people who understand the basics of the game, and are looking for a helpful source to build a team. If you feel that you are having difficultly understanding the topics in this, I suggest reading and learning Niiro's MUST READ guide, as it will help aquaint you with the topics in this guide. Role of team: Ignore all pokemon!!!! Dont think about specific pokemon until we get to that point. Before you begin to make your team, you must decide what role you want your team to fill. Do you want to make an Uber sweeping powerhouse, or a UU tanking team? As this is THE pivital decision on what roles your pokemon play in your team, this is the biggest decision you will make. Here are some examples of teams, and how they play- Baton Passing- This team is centered on Baton Passing boosts to a specific pokemon. The Baton Passing chain can be as simple as a few Speed Boosts from Ninjask, to something as complex as Ingrain Smeargle->Rock Polish+Swords Dance+Taunt Gliscor-> Stockpile Drifblim-> Cradily. Baton Passing teams can be effective in any environment, but seem to be most effective in UU and OU. Baton Passing teams can easily be ruined by a well timed phazing move. Walls and Stalls- This set of teams is based on Walling and Stalling pokemon. Generally teams that fill this category are composed of a variety of tanks, and the most damage they deal is typically residual damage. If you are setting up Sandstorm, Spikes, Toxic Spikes, and Stealth Rock (and that is before looking at your pokemon, who all either carry Toxic or Will-o-Wisp)- you are probably running a Stalling team. They typically have at least one (p)hazer, and possibly a cleric. Many of these teams fear Taunt, as almost all pokemon running a stall set are heavily dependant on recovery options. They also have an extreme dislike for Rapid Spinners... These Stall teams can be seen in any tier play, but seem to thrive in UU play. Sweeping - These teams dont mess around- they get to the killing. Possibly a DD or a SD, and let the slaughter begin. Generally composed of powerhouses, often any single pokemon on these teams is capable of 6-0ing an opponent. Expect to see a lot of Choice Items and Life Orbs. These teams can be seen in any tier play, but seem to be most common in Uber play. Rain Dance / Sunny Day teams - These teams play VERY differently than SS or Hail teams. These teams will have pokemon who benefit from the weather in effect (Chlorophyll, Swift Swim, Dry Skin, Solar Power, Leaf Guard, Hydration, Rain Dish, etc.). Most common are Chlorophyll and Swift Swim, as the increase in speed and the assured hits and increase in power makes sweepers with mentioned ability very hard to take down. These are both common in UU play, however with Kyogre and Groudon, they can easily be played in Ubers, if played properly. Hail - Hail teams play very differently from Sun or Rain teams, as they don't benefit from the massive speed boosts. Hail teams typically are based much more on the Evasion boost of Snow Cloak, the health benefit of Ice Body, and of course, Blizzard's 100% accuracy. These teams are some of the best in the game at dealing significant residual damage- however, they suffer greatly from SR damage. They were extremely overpowered when Abomasnow was UU- the game is much more balanced now that he is BL tier. Sandstorm - Without a doubt the most common of all weather teams, such that many teams that dont intend to be SS teams end up as them. Sandstorm is very powerful, as it increases the Special Defense of any rock type by 50%- this is massive because most rock pokemon naturally have high physical defenses, so it bulks up their weakness. Additionally, 2 very common pokemon come with an instant activation of Sandstorm. In OU tier play, Sandstorm play is very common. Trick Room - A team based on the move Trick Room. Can still be any other type of team, but will generally be built to have a very low Speed. The 'Ideal, Balanced' Team - Probably the most commonly seen team, a well balanced team. Generally speaking, these teams will have 2 sweepers (one physical, one special), 2 walls (one physical, one special), and 2 supporters (a lead/anit-lead and another). Obviously these teams can fall into another category, but not always. These teams can be catered to the user- if you would rather leave out a special wall for a 2nd physical sweeper, by all means do it. This team should be balanced to fit the current metagame, and whichever tier play you plan on using it in. Determine YOUR team: Ask yourself now- after reading through different team, what do you want to run? Do you want to run a surprise gimmick (example: Trick Room Power Trick Shuckle), or do you want a straight sweeper team? Decide what you want to run, but make sure you fit it accordingly into the current metagame, for whichever tier you are choosing to play in. If the majority of people are running 4 physical sweepers and you want to run a stall team, dont run 6 special walls- its asking to get beat to pulp. Optional Step- Build your core: As you have already decided on the purpose of your team, this is the stage you may want to consider your team's core. In your core, you will have the basic roles of certain pokemon that you have selected to run. You may have a specific pokemon that you want to build your team around, or 3 favorites that you must include in your team. If this is the case, this is the step you will go to before deciding on specific roles. Go ahead and check up on common sets for your chosen pokemon, and alter those sets to fit your style, and the type of team you are planning on running. Be sure that your core is not contradictory in the set or sets your pokemon have, or the team you want to run (dont choose 3 special walls as your core if the current metagame is based around physical attackers, and dont run 3 physical attackers if your planning on running a defensive team). If you do this step, in the next step you will need to alter the roles on your team to fill the gaps in your core. A fellow player gave great insight on this:
This is a great example for a core because it has three key figures to an offensive core: being able to adapt to a different number of threats, typing synergy, and a lure. Obviously there is no such thing as a solid three-pokemon core. Example, after finishing off a Scizor with HP Fire on Magnezone Gyarados comes in for a free DD. If there is no prior damage, it will be able to KO Garchomp with Aqua Tail/ Ice Fang after surviving a scarfed Outrage. Mence stands no chance in the way as well, so you may opt for a celebi to help take care of this problem. Celebi can deal with almost all Gyarados with a combination of Grass Knot, Reflect, and Leech Seed. The only exception I can really think of is a waterfall/Bounce/Taunt/DD variety, which is very rare to say at the least. Another way to limit gyarados is to set up Stealth Rock and Sand Stream, greatly limiting it's ability to stay alive and making that Scarfed Garchomp an official check to it since it will finally fall to that scarfed outrage. So maybe investing in a Sashed Tyranitar or maybe even a hippowdon (not reccommended for an offensive team) would be in your best intrest. Decide on the roles:A defensive core is much different: since your aiming to cover as many threats as possible, doubling up is usually not the best option(unless, of course, a particular kind of pokemon likes to double up). Starting with something like Blissey, you realize you have issues with physical attackers, and infernape who uses a lot of special attacks. Throwing in Gyarados to take those fighting attacks with intimidate and maybe even a heavy sp. Defense investment to take LO NPed GK from infernape. From that point you just try to cover as much as possible: CM Jirachis+Gyarados on your nerves? Celebi with Reflect+Perish Song to the rescue. Since defensive teams need a lot of residual damage, forretress is a good option, as it provides a nice dragon resist, sets up spikes, and rapid spins it as well. You want the spikes to stay up too, so rotom comes in and helps take care of steels like scizor and metagross. For the final slot, you may want to 'double up' on dragons like salamence and garchomp so maybe Swampert is in order. Still, we are ignoring specific pokemon. Look at the team you have planned to run, and decide on the specific roles you want each pokemon to play. If you are running a sweeping team, you need to balance Physical and Special sweepers to fit the current metagame. If your running a Baton Passing team, pick out the status boosts you want each BPer to pass. This is the most important step to the success of your team! If you properly have planned out your teams roles, you will easily be able to fit in the best pokemon. This goes regardless for tiers, as every tier has a pokemon who plays a specific role better than most in that tier- so regardless of the tier you plan on playing your team in, this step is extremely important. ![]() ![]() C3's New OU Sandstorm-based team
Roles of Pokemon: There are many specific roles pokemon can play on a team. I will list each type of role. Do realize that many pokemon can fill multiple roles- Like a Nasty Plot sweeping Darkrai, who also acts as an Annoyer with Dark Void. Leads:
Support Pokemon:
Picking out the Pokemon: You have decided on the team, and the specific role of each pokemon in your team- so now you must pick out the pokemon to fill each role. This should take the longest of all the stages of building your team. You should be constantly debating which pokemon fill what roll best- because in this step, you are looking a every possible moveset for every pokemon that fills each role, and narrowing it down to fit in with the rest of your team. Back to the example: C3's New OU Sandstorm-based team
There are a couple of great tools to use in this stage, other than those you should already be using. The one I suggest more than any other is Marriland's Team Weakness Revealer. Yes, if you are reading this you probably already know the weakness of each type- but this will let you see the specific weaknesses of your team. If you have more than 3 200% or 400% weakness, you have a team that is very weak to a specific type- you should consider changing your pokemon. A very important part of this step is determining EV's and Nature's - be certain that the spread you choose is what you want to try. Often, EV's take tweaking to perfect- they will probably be the thing you are altering the most on your team. As you are deciding on your 6 pokemon, you need to start realizing movesets for the pokemon you have chosen. If you are filling a Spiker role on your team, obviously you will want to use a pokemon that can learn spikes. As you are deciding on moves, you must look for type coverage and recognize the bonus of STAB. The best coverage is often worth not taking a STAB move- so look at your thoughts of a team, and weigh which moves fit which pokemon best. Avoid same-type coverage on too many pokemon (having Earthquake / Earth Power on 4 pokemon is bad use of moveslots). Eventually, you will need to narrow your team down to the 6 pokemon you plan on using, along with the specific moveset's, EV's, Nature, and possibly specific IV's. You should know what moves and pokemon the pokemon on your team can safely switch in to, and which pokemon not to switch in (Skarmory loves to switch into a Dugtrio, but should almost never switch into a Heatran). Playing your team: So you have now finalized your team, and know each pokemon's purpose. You know what you can and cannot switch into, and when moves can be used safely. Your best bet is to now practice playing your team! I suggest Shoddy Battle as a place to practice playing your team- specifically on Smogon's Server. Play your team, and see how you do! Recongize that losing one game is not the end of the world- be sure to learn from each of your mistakes, as that is vital to the next step. Fixing your team: So you've made and played your team. It looks decent, it plays well, and your not having too much difficulty. Good job, you obviously picked a decent strategy, and filled it with decent pokemon. However, you are still having difficulty with certain types of teams. Rain Dance teams walk all over you, and Swampert is causing hell for your team. So make changes to your team! After playing your first 20 or so games, you should have a great feel for everything about your team, including all your weakness and mistakes. Make changes, 1 at a time, and test them out. By only doing one change at a time, you will realize if the change benefits your team. If it doesnt, change it back, and fix something else. The practice of building teams isnt a one-time event, it is an ongoing process. As the meta-game evolves, so should your team. If needed, drop your team and start again, from scratch. With your knowledge of what worked and what didn't work, you should be able to make a much better team. Important Resources: Anyone building a team should be checking Smogon's Pokedex and Serebii's Pokedex often, as these will both show you which moves any pokemon can learn- Smogon's is exceptionally useful, as they list base stats, common sets, and moves that specific pokemon can use. Additionally, I suggest downloading Shoddy Battle if you haven't already- it will help you build and practice your team. Comments are closed.
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